Over the month of September 2021 I did a new one of these every few days for the fun of it. Figured out some neat things and got a decent look at unreal's material and vfx tools after a long time away. I did a retrospective breakdown of these here: https://twitter.com/crossflip/status/1443831091362549762
Showcased in the demo level I got from this: https://www.unrealengine.com/marketplace/en-US/product/spaceship-interior-environment-set