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September VFX Sketches

Over the month of September 2021 I did a new one of these every few days for the fun of it. Figured out some neat things and got a decent look at unreal's material and vfx tools after a long time away. I did a retrospective breakdown of these here: https://twitter.com/crossflip/status/1443831091362549762

Showcased in the demo level I got from this: https://www.unrealengine.com/marketplace/en-US/product/spaceship-interior-environment-set

Using particle location to drive spheremasks revealing geometry

Using particle location to drive spheremasks revealing geometry

stepping particle positions

stepping particle positions

pivot-texture based shatter displacement made without houdini or pivot painter

pivot-texture based shatter displacement made without houdini or pivot painter

group photo to make my laptop fans cry

group photo to make my laptop fans cry